In Killer Instinct (2013), Sabrewulf's fur has grown longer and more ragged, and he has regrown his original arms, although they're much thinner, with needle-marked veins bulging along his biceps, and he has torn straps around his wrists and a tied cloth knot on his upper left arm. In both games, he has three bats accompanying him.
He now wears torn, red pants and a yellow sash. In Killer Instinct 2/ Gold, Sabrewulf has had his arms replaced with cybernetic implants and lost his shirt. However, if one reaches the end of his arc in the game, his human form is revealed to have tattered, green pants. He had an abnormally small waist and a massive, upper body. In the original Killer Instinct, Sabrewulf is a purple/blue-furred, humanoid werewolf with yellow eyes and long claws on his hands and feet, wearing only a tattered, green shirt.